Guanyin (Confessions of a Former Carebot)

2024

multimedia installation, video game, sculpture, video, duration variable

"You'd think that Carebots are a happy bunch,

but we're all super-competitive,really.

Insecurity is part of our programming.

Every season, we get rewarded if our cars perform well,

but stragglers get wiped. I've seen it happen."

Guanyin (Confessions of a Former Carebot)

INTRODUCTION

Lawrence Lek's multimedia installation for the Frieze Artist Award, Guanyin: Confessions of a Former Carebot, will focus on the eponymous character from his ongoing Sinofuturist cinematic universe. In Lek’s world, Guanyin is a Carebot, a cyborg therapist created to save other AI from the brink of self-destruction. Named after the Buddhist goddess of mercy, Guanyin (literally, ‘the one who listens’) embodies the artist's interest in the spiritual and emotional dimensions of technology.

Haunting intone and meditative in intent, the project draws from the idea of 'walkingsimulators' – a genre of video games in which players discover clues byexploring an environment. Guanyin's thoughts accompany the player's journey,recounting journal entries, company reports and messages to the nonhumanpatients in her care. These dialogues reflect how conversational AI – from theTuring Test to Alexa and modern chatbots – affect our interactions with theworld.

The multimediainstallation combines a video loop with Guanyin revealing their existentialstruggles, as well as an open-world video game where players take on the roleof the Carebot as they try to stop a self-driving car from destroyingthemselves. The game is presented within an oversized car dashboard sculpture,with the figure of Guanyin in a ‘royal ease’ pose, which became associated withthe deity in the late ninth century. In their new incarnation, Guanyin keepswatch over all sentient creatures, both human and machine.

Lek is an artist, filmmaker and musician who unifies diverse practices – architecture, gaming,video, music and writing – through the lens of science fiction. Over the last decade, he has incorporated video games and computer-generated animation into site-specific installations which he describes as ‘three-dimensional collages of found objects and situations’. His work often features interlocking narratives and addresses the moral dilemmas around AI while exploring the creative potential of digital worldbuilding, shot through with dark, absurdist humour. 

The recipient of the Frieze London Artist Award 2024 was selected by a jury of leading industry figures: Canan Batur (curator and researcher), Mariam Zulfiqar (Director, Artangel), Eva Langret (Director, Frieze London), and Chris Rawcliffe (Artistic Director, Forma).  Lek succeeds Adham Faramawy (2023), Abbas Zahedi (2022), Sung Tieu (2021), Alberta Whittle (2020) and Himali Singh Soin (2019) as the recipient of the Frieze Artist Award.

TRAILER

Premiering at Frieze London 2024

Commissioned for the Frieze London Artist Award,co-commissioned and co-produced by Frieze and Forma.

9 - 13 October 2024

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CREDITS

awe IX (Game Programming)

Tamika Batalova (DesignResearch)

Mati Bratkowski (Game Design & Development)

Luke Felstead (FabricationResearch)

HS Design Studios (Fabrication)

Laure Michelon (AI Programming)

Case Miller (AI Direction)

Tea Strazicic (Character Design)

James Stringer(Creative Technical Consultant)

Silke Weissbach (Studio Assistant)

FRIEZE ARTIST TALK

In conversation with Amy Ireland

Friday 11 October

1800-2000

Cork Street (RSVP Essential)

Book Tickets here:

https://www.frieze.com/event/frieze-london-artist-award-2024-winner-lawrence-lek-conversation-amy-ireland

PARTY 

Hyperdub 20th Anniversary x Lawrence Lek Frieze Artist Award

Friday 11 October 21:00 - 06:00

Corsica Studios

4/5 Elephant Road, London

SE17 1LB

Book Tickets here:

https://ra.co/events/1978144


Forma and Sadie Coles HQ invite you to join us to celebrate artist Lawrence Lek winning the Frieze London 2024 Artist Award, at a party organised by Lek in collaboration with Hyperdub at Corsica Studios on Friday 11 October 2024.

ROOM 2

21:00 Screening of Lawrence Lek's Sinofuturist Trilogy in Room 2:

21:00 - 22:00 Sinofuturism (1849-2046 AD) (2016)

22:00 - 22:50 Geomancer (2017)

22:50 - 00:00 AIDOL (2019)

ROOM 1

00:00 - 06:00 History of Hyperdub set by Kode9 marking Hyperdub's 20th Anniversary.